Development of trainer AI learning media based on Android application to improve beginner tennis groundstroke skills
DOI:
https://doi.org/10.47197/retos.v69.112769Keywords:
Development, learning media, groundstroke, field tennisAbstract
Introduction: The field tennis lecture process carried out so far is still conventional, so it is less effective in improving student learning outcomes. So that learning media is needed that is more effective and can trigger an improvement in student learning results.
Objective: This research is part of development research that has purpose to develop IA learning media based on android application to improve the groundstroke ability of beginner tennis players of FIK UNM students.
Methodology: This research focuses on the implementation stage with an experimental research design with a twogroup pre-test and post-test design. The participants in this study were 151 people, which consists of 51 people in the feasibility test, 60 people in the experimental group and 60 people in the control group. The instrument in this study used feasibility questionnaire and the Dyer Tennis Test Revision. Independent sample t test is a data analysis technique used in this study.
Results: The research results showed that the average value of the experimental group data was 17.67 and the average control group data was 15.47 so that the average difference was 2.2.
Discussion: The results of the effectiveness test on the results show that there are differences in the results of the groundstroke ability of the experimental group and the control group. Where the experimental group has higher progress compared to the control group.
Conclusions: It can be concluded that the android-based IA trainer media has an effect on improving students' groundstroke skills.
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Copyright (c) 2025 Muh. Ilham aksir, Wawan Sundawan Suherman, Abdul Alim, Hasmyati Hasmyati, Muhammad Akbar Syafruddin, Yudik prasetyo, Dewi Nurhidayah

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